DayZ 1.30
DayZ Explorer by KGB
 
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◆ OnExecuteServer()

override void ActionSwitchLights::OnExecuteServer ( ActionData action_data)
inlineprivate

См. определение в файле ActionSwitchLights.c строка 57

58 {
59 HumanCommandVehicle vehCommand = action_data.m_Player.GetCommand_Vehicle();
60 if (vehCommand)
61 {
62 Transport transport = vehCommand.GetTransport();
63 if (transport)
64 transport.LightToggle();
65 }
66 }
PlayerBase m_Player
Определения ActionBase.c:40
proto native Transport GetTransport()

Перекрестные ссылки HumanCommandVehicle::GetTransport() и ActionData::m_Player.