Структуры данных | |
| class | ActionTakeABiteCB |
Функции | |
| ActionTakeABiteCB ActionSingleUseBaseCB | ActionTakeABite () |
| override void | CreateActionComponent () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | CreateConditionComponents () |
Переменные | |
| const float | QUANTITY_USED_PER_SEC2 = 50 |