Структуры данных | |
class | ActionTakeABiteCB |
Функции | |
ActionTakeABiteCB ActionSingleUseBaseCB | ActionTakeABite () |
override void | CreateActionComponent () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | CreateConditionComponents () |
Переменные | |
const float | QUANTITY_USED_PER_SEC2 = 50 |