Защищенные члены | |
| void | FlashbangEffect (PlayerBase player, bool visual=true) |
| void | ~FlashbangEffect () |
| void | SetupFlashbangValues (float progress_mult=1.0, float visual_value_max=1.0, float sound_value_max=1.0) |
| void | PlaySound () |
| void | SetAttenuationFilter () |
| void | ResetAttenuationFilter () |
| void | StopSound () |
| void | ClearVisual () |
| void | SetVisual (float val) |
| void | Stop () |
| void | Update (float deltatime) |
Защищенные данные | |
| const float | ALPHA_MIN = 0.0 |
| const float | ALPHA_MAX = 1.0 |
| const float | SOUND_DEFER_TIME = 0.4 |
| float | m_HitDuration |
| SFX will be played ~0.5s AFTER VFX. | |
| float | m_BreakPoint |
| float | m_TimeActive |
| float | m_DayTimeToggle |
| float | m_AlphaMaxActual |
| float | m_SoundMaxActual |
| float | m_ProgressMultiplier |
| bool | m_Visual |
| bool | m_Initialized |
| PlayerBase | m_Player |
| EffectSound | m_FlashbangEffectSound |
| float | m_SoundStopTime |
| ref Timer | m_DeferAttenuation |
| PPERequester_FlashbangEffects | m_Requester |
См. определение в файле FlashbangEffect.c строка 1