DayZ 1.27
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◆ PlayInWorld()

static Particle Particle::PlayInWorld ( int particle_id,
vector global_pos )
inlinestaticprotected

Creates a particle emitter on the given position and activates it.

Аргументы
particle_idint Particle ID registered in ParticleList
global_posVector Position where the particel will be created
Возвращает
Particle Created particle instance

См. определение в файле Particle.c строка 174

175 {
176 Particle p = CreateInWorld(particle_id, global_pos);
177 p.PlayParticle();
178
179 return p;
180 }
int particle_id
Определения SmokeSimulation.c:28
void Particle()
ctor
Определения Particle.c:61
static Particle CreateInWorld(int particle_id, vector global_pos, vector global_ori="0 0 0", bool force_world_rotation=false)
Creates a particle emitter on the given position.
Определения Particle.c:117
override void PlayParticle(int particle_id=-1)
Method to tell the particle to start playing.
Определения Particle.c:203

Перекрестные ссылки CreateInWorld(), Particle(), particle_id и PlayParticle().

Используется в EffBulletImpactBase::Event_OnStarted() и Play().