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inlinestaticprotected |
Creates a particle emitter on the given position.
particle_id | int Particle ID registered in ParticleList |
global_pos | Vector Position where the particel will be created |
global_ori | vector Orientation (Pitch, Yawn, Roll in degrees) (Optional) |
force_world_rotation | bool Forces particle's orientation to rotate relative to the world and not with the object (Optional) |
Particle
Created particle instance См. определение в файле Particle.c строка 117
Перекрестные ссылки ECE_LOCAL, GetGame(), m_ForceOrientationRelativeToWorld, Particle(), particle_id и SetSource().
Используется в Create(), CreateOnObject() и PlayInWorld().