DayZ 1.26
DayZ Explorer by KGB
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Структуры данных | |
class | SoundHandlerBase |
class | StaminaSoundHandlerBase |
Перечисления | |
enum | eStaminaZones { ZONE0 , ZONE1 , ZONE2 } |
Функции | |
void | Update () |
eSoundHandlers | GetID () |
void | SoundHandlerBase (PlayerBase player) |
void | Init () |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) | |
void | SetStaminaZoneOffset (int zone_offset) |
eStaminaZones | GetZone (float stamina) |
eSoundHandlers GetID | ( | ) |
eStaminaZones GetZone | ( | float | stamina | ) |
Перекрестные ссылки Math::Clamp(), Math::InverseLerp(), m_Player, STAMINA_SOUND_TR1 и STAMINA_SOUND_TR2.
Используется в Update().
void Init | ( | ) |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
pre-init arrays
Перекрестные ссылки m_StaminaZoneOffset.
void SoundHandlerBase | ( | PlayerBase | player | ) |
enum eStaminaZones DOWN |
enum eStaminaZones m_Id = 1 |
Используется в GetID() и SoundHandlerBase::Init().
PlayerBase m_Player |
Используется в SoundHandlerBase().
class StaminaSoundHandlerBase extends SoundHandlerBase m_Stamina |
Используется в Hud::Init(), Hud::SetStamina(), Hud::SetStaminaBarVisibility() и Update().
StaminaHandler m_StaminaHandler |
int m_StaminaZoneOffset |
Используется в SetStaminaZoneOffset() и Update().
enum eStaminaZones ZONE0_DOWN = 1 |
enum eStaminaZones ZONE0_UP = 1 |
enum eStaminaZones ZONE1_DOWN = 1 |
enum eStaminaZones ZONE1_UP = 1 |
enum eStaminaZones ZONE2_DOWN = 1 |
enum eStaminaZones ZONE2_UP = 1 |