single position related to each particular attachment group
single position related to each particular attachment group
id is persistent until the parent of component is moved in world
pre-init arrays
Temporary hotfix for EOnPostSimulate/EOnFrame methods not beeing called on static objects
id is persistent until the parent of component is moved in world
pre-init arrays
Temporary hotfix for EOnPostSimulate/EOnFrame methods not beeing called on static objects
Make sure we are not overflow max. possible PIN code lenght
id is persistent until the parent of component is moved in world
pre-init arrays
Temporary hotfix for EOnPostSimulate/EOnFrame methods not beeing called on static objects
Make sure we are not overflow max. possible PIN code lenght
См. определение в файле DayZGame.c строка 127
128 {
129 layoutRoot =
g_Game.GetWorkspace().CreateWidgets(
"gui/layouts/dialog_queue_position.layout");
130 m_HintPanel =
new UiHintPanelLoading(layoutRoot.FindAnyWidget(
"hint_frame0"));
133 m_btnLeave = ButtonWidget.Cast(layoutRoot.FindAnyWidget(
"btnLeave"));
135 layoutRoot.FindAnyWidget("notification_root").Show(false);
136
137 #ifdef PLATFORM_CONSOLE
138 bool showToolbar = !
g_Game.GetInput().IsEnabledMouseAndKeyboardEvenOnServer() ||
g_Game.GetInput().GetCurrentInputDevice() ==
EInputDeviceType.CONTROLLER;
139 layoutRoot.FindAnyWidget("toolbar_bg").Show(showToolbar);
142 Widget expNotification = layoutRoot.FindAnyWidget(
"notification_root");
143 bool isXBoxExperimental = false;
144 #ifdef PLATFORM_XBOX
145 #ifdef BUILD_EXPERIMENTAL
146 isXBoxExperimental = true;
147 #endif
148 #endif
149 #ifdef PLATFORM_MSSTORE
150 #ifdef BUILD_EXPERIMENTAL
151 isXBoxExperimental = true;
152 #endif
153 #endif
154 expNotification.Show(isXBoxExperimental);
155 #endif
156
157 return layoutRoot;
158 }
ref UiHintPanelLoading m_HintPanel
class LoginScreenBase extends UIScriptedMenu m_txtPosition