Структуры данных | |
class | ActionLightItemOnFireWithBlowtorchCB |
Функции | |
ActionLightItemOnFireWithBlowtorchCB ActionLightItemOnFireCB | ActionLightItemOnFireWithBlowtorch () |
override void | CreateActionComponent () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnUpdateServer (ActionData action_data) |
override void | OnExecuteServer (ActionData action_data) |
override void | OnFinishProgressServer (ActionData action_data) |
override void | OnEndServer (ActionData action_data) |