DayZ 1.27
DayZ Explorer by KGB
 
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◆ SetupAction()

override bool SetupAction ( PlayerBase player,
ActionTarget target,
ItemBase item,
out ActionData action_data,
Param extra_data = NULL )

См. определение в файле ActionPackTent.c строка 65

66 {
67 if ( super.SetupAction(player, target, item, action_data, extra_data ))
68 {
69 PlaceObjectActionData poActionData;
70 poActionData = PlaceObjectActionData.Cast(action_data);
71 poActionData.m_AlreadyPlaced = false;
72 m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_DEPLOY_2HD; //Call the animation
73 return true;
74 }
75 return false;
76 }
int m_CommandUID
Определения ActionBase.c:31
bool m_AlreadyPlaced
Определения ActionDeployBase.c:5
DayZPlayerConstants
defined in C++
Определения dayzplayer.c:602

Перекрестные ссылки ActionData, ActionTarget, PlaceObjectActionData::m_AlreadyPlaced и m_CommandUID.