Структуры данных | |
class | ActionTuneFrequencyCB |
Функции | |
ActionTuneFrequencyCB ActionContinuousBaseCB | ActionTuneFrequency () |
override void | CreateActionComponent () |
override void | CreateConditionComponents () |
override bool | HasProneException () |
override bool | HasTarget () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnFinishProgressServer (ActionData action_data) |
Переменные | |
const float | REPEAT_AFTER_SEC = 1.0 |