Структуры данных | |
| class | ActionTuneFrequencyCB | 
Функции | |
| ActionTuneFrequencyCB ActionContinuousBaseCB | ActionTuneFrequency () | 
| override void | CreateActionComponent () | 
| override void | CreateConditionComponents () | 
| override bool | HasProneException () | 
| override bool | HasTarget () | 
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) | 
| override void | OnFinishProgressServer (ActionData action_data) | 
Переменные | |
| const float | REPEAT_AFTER_SEC = 1.0 |