Структуры данных | |
| class | ActionTuneFrequencyCB |
Функции | |
| ActionTuneFrequencyCB ActionContinuousBaseCB | ActionTuneFrequency () |
| override void | CreateActionComponent () |
| override void | CreateConditionComponents () |
| override bool | HasProneException () |
| override bool | HasTarget () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnFinishProgressServer (ActionData action_data) |
Переменные | |
| const float | REPEAT_AFTER_SEC = 1.0 |