4 {
5 if (player.GetBleedingManagerServer())
6 player.GetBleedingManagerServer().RemoveMostSignificantBleedingSourceEx(item);
7
8 PluginTransmissionAgents transmissionAgents = PluginTransmissionAgents.Cast(
GetPlugin(PluginTransmissionAgents));
10
11 if (item.HasQuantity())
12 item.AddQuantity(-1, true);
13 else
14 item.Delete();
15 }
PluginBase GetPlugin(typename plugin_type)
const int AGT_ITEM_TO_FLESH