Граф наследования:ActionStopEngine:Закрытые члены | |
| void | ActionStopEngine () |
| override void | CreateConditionComponents () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnExecute (ActionData action_data) |
| override bool | CanBeUsedInVehicle () |
| override bool | UseMainItem () |
| override bool | HasTarget () |
См. определение в файле ActionStopEngine.c строка 1