3634 {
3635 int type = -1;
3636 if (!ctx.
Read(type))
3637 {
3638 return false;
3639 }
3640
3643
3644 switch (type)
3645 {
3647 if (!ExecuteUserReservationCancelRemote(serializer))
3648 {
3649 return false;
3650 }
3651 break;
3654 {
3655 return false;
3656 }
3657 break;
3660 {
3661 return false;
3662 }
3663 break;
3666 {
3667 return false;
3668 }
3669 break;
3670 default:
3671 break;
3672 }
3673
3674#ifdef ENABLE_LOGGING
3676 {
3678 }
3679#endif
3680 return true;
3681 }
bool ExecuteSyncMoveCommandRemote(ParamsReadContext ctx)
bool ExecuteHandEventCommandRemote(inout Serializer ctx)
DayZPlayer GetDayZPlayerOwner()
bool ExecuteSwapCommandRemote(inout Serializer ctx)
static void InventoryMoveLog(string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
static bool IsInventoryMoveLogEnable()
proto bool Read(void value_in)
Serialization general interface. Serializer API works with: