DayZ 1.30
DayZ Explorer by KGB
 
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◆ IsInventoryMoveLogEnable()

static bool LogManager::IsInventoryMoveLogEnable ( )
inlinestaticprivate

См. определение в файле 3_Game/DayZ/tools/Debug.c строка 759

760 {
762 }
static bool m_DoInventoryMoveLog
Определения 3_Game/DayZ/tools/Debug.c:707

Перекрестные ссылки m_DoInventoryMoveLog.

Используется в GameInventory::DropEntity(), GameInventory::DropEntityInBounds(), GameInventory::DropEntityWithTransform(), GameInventory::EEInit(), ExecuteHandEventCommandClient(), ExecuteHandEventCommandRemote(), ExecuteHandEventCommandServer(), ExecuteInventoryCommandClient(), ExecuteInventoryCommandRemote(), ExecuteInventoryCommandServer(), ExecuteSwapCommandClient(), ExecuteSwapCommandRemote(), ExecuteSwapCommandServer(), ExecuteSyncMoveCommandClient(), ExecuteSyncMoveCommandRemote(), ExecuteSyncMoveCommandServer(), ForceSwapEntities(), HandleForceSwapEntities(), HandleSwapEntities(), HandleTakeToDst(), GameInventory::LocalDestroyEntity(), GameInventory::ReplaceItemWithNew(), StoreInputForRemotes(), SwapEntities(), GameInventory::TakeEntityAsAttachment(), GameInventory::TakeEntityAsAttachmentEx(), GameInventory::TakeEntityAsTargetAttachment(), GameInventory::TakeEntityAsTargetAttachmentEx(), GameInventory::TakeEntityToCargo(), GameInventory::TakeEntityToCargoEx(), GameInventory::TakeEntityToInventory(), GameInventory::TakeEntityToTargetCargo(), GameInventory::TakeEntityToTargetCargoEx(), GameInventory::TakeEntityToTargetInventory(), TakeToDst(), ValidateDestroy(), ValidateHandEvent(), ValidateHandEventServer(), ValidateInventoryCommandServer(), ValidateSwap(), ValidateSwapServer(), ValidateSyncMove() и ValidateSyncMoveServer().