void RefreshVehicleHud(float timeslice)
TextWidget m_VehiclePrevGearValue
TextWidget m_VehicleNextGearValue
void Init(Widget vehicleHudPanels)
void ShowVehicleInfo(PlayerBase player)
TextWidget m_VehicleCurrentGearValue
ref map< int, string > m_VehicleGearTable
ref map< int, string > m_VehicleGearTableAuto