Граф наследования:ActionRepairMotorbikeEngine:Закрытые члены | |
| void | ActionRepairMotorbikeEngine () |
| override bool | CanBeUsedWithBrokenLegs () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | AdjustVehicleHealthServer (ActionData action_data) |
Закрытые члены унаследованные от ActionRepairVehiclePartBase | |
| override void | CreateConditionComponents () |
| override void | OnFinishProgressServer (ActionData action_data) |
| void | AdjustVehicleHealthServer (ActionData action_data) |
| void | AdjustItemQuantityServer (ActionData action_data) |
| override ActionData | CreateActionData () |
| override void | WriteToContext (ParamsWriteContext ctx, ActionData action_data) |
| override bool | ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data) |
| override void | HandleReciveData (ActionReciveData action_recive_data, ActionData action_data) |
Закрытые данные | |
| int | m_LastValidComponentIndex = -1 |
Закрытые данные унаследованные от ActionRepairVehiclePartBase | |
| string | m_CurrentDamageZone |
См. определение в файле ActionRepairMotorbikeEngine.c строка 1