34 {
37
39
40
41
42
43
44 if (!
GetGame().IsDedicatedServer())
45 {
48 }
49
51 }
void botDebugPrint(string s)
Definition Bot.c:122
ref InventoryLocation m_Src
Definition Bot_TestSpamUserActions.c:31
BotTestSpamUserActions_Start m_Entity
enum ProcessDirectDamageFlags m_Owner
script counterpart to engine's class Inventory
Definition Inventory.c:79
static bool SetGroundPosByOwner(EntityAI owner, notnull EntityAI item, out InventoryLocation ground)
Definition Inventory.c:1255
provides access to slot configuration
Definition InventorySlots.c:6
static proto native int GetSlotIdFromString(string slot_name)
converts string to slot_id
proto native CGame GetGame()