DayZ 1.27
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DeCraftArmband.c
См. документацию.
1//redundant in addition to 'CraftRag' recipe
2
3class DeCraftArmband extends RecipeBase
4{
5 override void Init()
6 {
7 m_Name = "#STR_breakdown0";
8 m_IsInstaRecipe = false; // should this recipe be performed instantly without animation
9 m_AnimationLength = 1; // animation length in relative time units
10
11 //conditions
12 m_MinDamageIngredient[0] = -1; // -1 = disable check
13 m_MaxDamageIngredient[0] = 3; // -1 = disable check
14 m_MinQuantityIngredient[0] = -1; // -1 = disable check
15 m_MaxQuantityIngredient[0] = -1; // -1 = disable check
16
21
22 //----------------------------------------------------------------------------------------------------------------------
23 //INGREDIENTS
24 //ingredient 1
25 InsertIngredient(0,"Armband_ColorBase"); // you can insert multiple ingredients this way
26 m_IngredientAddHealth[0] = 0; // 0 = do nothing
27 m_IngredientSetHealth[0] = -1; // -1 = do nothing
28 m_IngredientAddQuantity[0] = -1; // 0 = do nothing
29 m_IngredientDestroy[0] = false; // true = destroy, false = do nothing
30
31 //ingredient 2
32 InsertIngredient(1,"Sickle");
33 InsertIngredient(1,"KukriKnife");
34 InsertIngredient(1,"FangeKnife");
35 InsertIngredient(1,"Hacksaw");
36 InsertIngredient(1,"HandSaw");
37 InsertIngredient(1,"KitchenKnife");
38 InsertIngredient(1,"SteakKnife");
39 InsertIngredient(1,"HayHook");
40 InsertIngredient(1,"StoneKnife");
41 InsertIngredient(1,"Cleaver");
42 InsertIngredient(1,"CombatKnife");
43 InsertIngredient(1,"HuntingKnife");
44 InsertIngredient(1,"Machete");
45 InsertIngredient(1,"CrudeMachete");
46 InsertIngredient(1,"OrientalMachete");
47 InsertIngredient(1,"Screwdriver");
48 InsertIngredient(1,"Crowbar");
49 InsertIngredient(1,"Pickaxe");
50 InsertIngredient(1,"WoodAxe");
51 InsertIngredient(1,"Hatchet");
52 InsertIngredient(1,"FirefighterAxe");
53 InsertIngredient(1,"Sword");
54 InsertIngredient(1,"AK_Bayonet");
55 InsertIngredient(1,"M9A1_Bayonet");
56 InsertIngredient(1,"Mosin_Bayonet");
57 InsertIngredient(1,"SKS_Bayonet");
58 InsertIngredient(1,"BoneKnife");
59
64
65 //----------------------------------------------------------------------------------------------------------------------
66 //RESULTS
67 //result1
68 AddResult("Rag");
69
72 m_ResultSetHealth[0] = -1;
75 m_ResultToInventory[0] = -2;
77 }
78
79 //final check for recipe's validity
80 override bool CanDo(ItemBase ingredients[], PlayerBase player)
81 {
82 return true;
83 }
84};
Определения InventoryItem.c:731
Определения PlayerBaseClient.c:2
bool m_IngredientDestroy[MAX_NUMBER_OF_INGREDIENTS]
Определения RecipeBase.c:36
int m_ResultToInventory[MAXIMUM_RESULTS]
Определения RecipeBase.c:43
override bool CanDo(ItemBase ingredients[], PlayerBase player)
Определения DeCraftArmband.c:80
string m_Name
Определения RecipeBase.c:17
float m_ResultSetHealth[MAXIMUM_RESULTS]
Определения RecipeBase.c:41
float m_ResultSetQuantity[MAXIMUM_RESULTS]
Определения RecipeBase.c:40
bool m_ResultSetFullQuantity[MAXIMUM_RESULTS]
Определения RecipeBase.c:39
bool m_IsInstaRecipe
Определения RecipeBase.c:24
void AddResult(string item)
Определения RecipeBase.c:174
int m_ResultReplacesIngredient[MAXIMUM_RESULTS]
Определения RecipeBase.c:46
float m_IngredientAddHealth[MAX_NUMBER_OF_INGREDIENTS]
Определения RecipeBase.c:33
float m_IngredientSetHealth[MAX_NUMBER_OF_INGREDIENTS]
Определения RecipeBase.c:35
int m_ResultInheritsHealth[MAXIMUM_RESULTS]
Определения RecipeBase.c:44
float m_MinQuantityIngredient[MAX_NUMBER_OF_INGREDIENTS]
Определения RecipeBase.c:27
float m_AnimationLength
Определения RecipeBase.c:22
override void Init()
Определения DeCraftArmband.c:5
int m_ResultInheritsColor[MAXIMUM_RESULTS]
Определения RecipeBase.c:45
float m_MaxQuantityIngredient[MAX_NUMBER_OF_INGREDIENTS]
Определения RecipeBase.c:28
float m_IngredientAddQuantity[MAX_NUMBER_OF_INGREDIENTS]
Определения RecipeBase.c:34
float m_MinDamageIngredient[MAX_NUMBER_OF_INGREDIENTS]
Определения RecipeBase.c:29
float m_MaxDamageIngredient[MAX_NUMBER_OF_INGREDIENTS]
Определения RecipeBase.c:30
void InsertIngredient(int index, string ingredient, DayZPlayerConstants uid=DayZPlayerConstants.CMD_ACTIONFB_CRAFTING)
Определения RecipeBase.c:143
Определения RecipeBase.c:6