Структуры данных | |
| class | PlayerSoundEventBase |
| class | DrowningSoundEventBase |
Функции | |
| class DrowningSoundEventBase extends PlayerSoundEventBase | DrowningEvent1 () |
| void | DrowningEvents () |
| override bool | CanPlay (PlayerBase player) |
| override bool | HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other) |