| ParticleSource CreateParticle | ( | int | id, |
| vector | pos, | ||
| bool | playOnCreation = false, | ||
| Object | parent = null, | ||
| vector | ori = vector.Zero, | ||
| bool | forceWorldRotation = false, | ||
| Class | owner = null ) |
Create function.
| id | int Particle ID registered in ParticleList |
| pos | vector Position of ParticleSource in LS (WS when no parent) |
| playOnCreation | bool Whether to play immediately after creation (Optional) |
| parent | Object Parent Object which will child the ParticleSource (Optional) |
| ori | vector Orientation of ParticleSource in LS (WS when no parent) (Pitch, Yaw, Roll in degrees) (Optional) |
| forceWorldRotation | bool Forces orientation to rotate relative to the world and not with the parent (Optional) |
| owner | Class The owning instance for this particle (Optional) |
ParticleSource Created particle instance when successful См. определение в файле ParticleManager.c строка 115
Перекрестные ссылки CreateParticleEx().