Структуры данных | |
class | WarningMenuBase |
class | PlayerRepositionWarningMenu |
Функции | |
WarningMenuBase UIScriptedMenu | GetText () |
void | WarningMenuBase () |
void | ~WarningMenuBase () |
override Widget | Init () |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) | |
override bool | OnClick (Widget w, int x, int y, int button) |
override void | Update (float timeslice) |
void | OnInputPresetChanged () |
void | OnInputDeviceChanged (EInputDeviceType pInputDeviceType) |
void | UpdateControlsElements () |
void | UpdateControlsElementVisibility () |
Переменные | |
ButtonWidget | m_OkButton |
MultilineTextWidget | m_Description |