Структуры данных | |
| class | WarningMenuBase |
| class | PlayerRepositionWarningMenu |
Функции | |
| WarningMenuBase UIScriptedMenu | GetText () |
| void | WarningMenuBase () |
| void | ~WarningMenuBase () |
| override Widget | Init () |
| Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) | |
| override bool | OnClick (Widget w, int x, int y, int button) |
| override void | Update (float timeslice) |
| void | OnInputPresetChanged () |
| void | OnInputDeviceChanged (EInputDeviceType pInputDeviceType) |
| void | UpdateControlsElements () |
| void | UpdateControlsElementVisibility () |
Переменные | |
| ButtonWidget | m_OkButton |
| MultilineTextWidget | m_Description |