proto native void SetPosition | ( | vector | pos | ) |
Set the world position of the Effect.
pos | vector The world position for the Effect |
См. определение в файле Effect.c строка 438
Перекрестные ссылки m_Position.
Используется в Particle::AddAsChild(), EntityLightSource::AttachOnObject(), ScriptedWidgetEventHandler::CreateFollowedObject(), DayZSpectator::EOnFrame(), DynamicArea_Flare::EOnFrame(), BoatScript::FlipVehicle(), ScriptedWidgetEventHandler::GetPosition(), EntityLightSource::HandleDancingShadows(), PointLightBase::OnFrameLightSource(), OnPlacementComplete(), ManBase::OnStoreLoad(), ItemBase::PlaceOnGround(), SetCurrentPosition(), TrapSpawnBase::SetupTrap(), ItemBase::SetupTrapPlayer(), SetupTrapPlayer(), Particle::StopParticle() и UnlockServer().