DayZ 1.29
DayZ Explorer by KGB
 
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◆ Init()

void Init ( DayZPlayerImplement player)
protected

См. определение в файле DayZPlayerMeleeFightLogic_LightHeavy.c строка 36

37 {
38 m_DZPlayer = player;
39 m_Player = PlayerBase.Cast(player);
40 m_MeleeCombat = m_Player.GetMeleeCombat();
41 m_Mission = g_Game.GetMission();
42
43 m_IsInBlock = false;
44 m_IsEvading = false;
47
49 }
map m_Player
DayZGame g_Game
Определения DayZGame.c:3942
DayZPlayerImplement m_DZPlayer
Parent.
EMeleeHitType
Определения DayZPlayerImplementMeleeCombat.c:2
EMeleeHitType m_HitType
Hit type of the most recent attack.
ref DayZPlayerImplementMeleeCombat m_MeleeCombat
void RegisterCooldowns()
Mission m_Mission
bool m_IsEvading
bool m_IsInBlock
bool m_WasPreviousHitProcessed
Определения PlayerBaseClient.c:2

Перекрестные ссылки g_Game, m_DZPlayer, m_HitType, m_IsEvading, m_IsInBlock, m_MeleeCombat, m_Mission, m_WasPreviousHitProcessed и RegisterCooldowns().