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| void | ZombieContainer (LayoutHolder parent, int sort=-1) |
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| void | ~ZombieContainer () |
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| void | SetEntity (EntityAI zombie_entity) |
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| override void | UpdateRadialIcon () |
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| override bool | IsItemWithQuantityActive () |
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| bool | IsContainerWithCargoActive () |
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| bool | IsItemWithAttachmentsActive () |
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| bool | IsZombieEquipmentActive () |
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| bool | IsItemWithContainerActive () |
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| bool | IsEmptyItemActive () |
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| override void | ExpandCollapseContainer () |
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| override void | OnDropReceivedFromHeader (Widget w, int x, int y, Widget receiver) |
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| override void | DraggingOverHeader (Widget w, int x, int y, Widget receiver) |
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| void | OnDropReceivedFromGhostArea (Widget w, int x, int y, Widget receiver) |
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| void | SetHeaderName () |
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| void | ItemAttached (EntityAI item, string slot_name) |
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| void | ItemDetached (EntityAI item, string slot_name) |
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| override bool | CanOpenCloseContainerEx (EntityAI focusedEntity) |
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| void | ToggleContainer (Widget w) |
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| void | MouseClick (Widget w, int x, int y, int button) |
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| SlotsIcon | GetSlotsIcon (int row, int column) |
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| void | InitGhostSlots () |
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| void | AddSlotsContainer (int row_count) |
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| Widget | GetWidgetSlot (int slot_number) |
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| void | DoubleClick (Widget w, int x, int y, int button) |
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| override void | CollapseButtonOnMouseButtonDown (Widget w) |
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| override bool | EquipItem () |
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| override bool | TransferItem () |
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| override bool | Select () |
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| override bool | TransferItemToVicinity () |
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См. определение в файле ZombieContainer.c строка 1