Закрытые члены | |
| void | PhysicsWorld () |
| void | ~PhysicsWorld () |
| void | PhysicsWorld () |
| void | ~PhysicsWorld () |
Закрытые статические члены | |
| static proto void | SetInteractionLayer (notnull IEntity worldEntity, int mask1, int mask2, bool enable) |
| static proto vector | GetGravity (notnull IEntity worldEntity) |
| static proto void | SetGravity (notnull IEntity worldEntity, vector g) |
| static proto float | GetTimeSlice (notnull IEntity worldEntity) |
| static proto int | GetUpdateRate (notnull IEntity worldEntity) |
| static proto void | SetUpdateRate (notnull IEntity worldEntity, int updateRate) |
| static proto int | GetNumDynamicBodies (notnull IEntity worldEntity) |
| static proto IEntity | GetDynamicBody (notnull IEntity worldEntity, int index) |
| static proto void | SetInteractionLayer (notnull IEntity worldEntity, int mask1, int mask2, bool enable) |
| static proto vector | GetGravity (notnull IEntity worldEntity) |
| static proto void | SetGravity (notnull IEntity worldEntity, vector g) |
| static proto float | GetTimeSlice (notnull IEntity worldEntity) |
| static proto int | GetUpdateRate (notnull IEntity worldEntity) |
| static proto void | SetUpdateRate (notnull IEntity worldEntity, int updateRate) |
| static proto int | GetNumDynamicBodies (notnull IEntity worldEntity) |
| static proto IEntity | GetDynamicBody (notnull IEntity worldEntity, int index) |
Physical simulation of the world
См. определение в файле PhysicsWorld.c строка 9