541 {
543
544 #ifdef DIAG_DEVELOPER
545 if (FeatureTimeAccel.m_CurrentTimeAccel)
546 {
548 }
549 #endif
550 }
proto native void RPCSingleParam(Object target, int rpc_type, Param param, bool guaranteed, PlayerIdentity recipient=null)
see CGame.RPC
proto native void SelectPlayer(PlayerIdentity identity, Object player)
Selects player's controlled object.
proto native CGame GetGame()