См. определение в файле missionServer.c строка 453
454 {
455 if (player)
456 {
457 bool is_personal_light = !
g_Game.ServerConfigGetInt(
"disablePersonalLight");
458 Param1<bool> personal_light_toggle = new Param1<bool>(is_personal_light);
459 g_Game.RPCSingleParam(player,
ERPCs.RPC_TOGGLE_PERSONAL_LIGHT, personal_light_toggle,
true, player.GetIdentity());
460 }
461 else
462 {
463 Error(
"Error! Player was not initialized at the right time. Thus cannot send RPC command to enable or disable personal light!");
464 }
465 }
void Error(string err)
Messagebox with error message.
Перекрестные ссылки Error() и g_Game.
Используется в OnEvent().