1656 {
1658 AddAction(ActionCloseDoors, InputActionMap);
1659 AddAction(ActionLockedDoors, InputActionMap);
1660 AddAction(ActionEnterLadder, InputActionMap);
1661 AddAction(ActionExitLadder, InputActionMap);
1662
1663
1666 AddAction(ActionStopEngine, InputActionMap);
1667 AddAction(ActionStopEngineBoat, InputActionMap);
1668 AddAction(ActionSwitchSeats, InputActionMap);
1669 AddAction(ActionOpenCarDoors,InputActionMap);
1670 AddAction(ActionCloseCarDoors,InputActionMap);
1674
1675 AddAction(ActionIgniteFireplaceByAir, InputActionMap);
1676 AddAction(ActionMineBushByHand, InputActionMap);
1677
1678 AddAction(ActionUngagSelf, InputActionMap);
1681 AddAction(ActionGetOutTransport, InputActionMap);
1682
1683 AddAction(ActionUnrestrainTargetHands, InputActionMap);
1684 AddAction(ActionTakeArrow, InputActionMap);
1685 AddAction(ActionTakeArrowToHands, InputActionMap);
1686 AddAction(ActionOperatePanelPowerStation, InputActionMap);
1687 }
void ActionDrinkPondContinuous()
ActionEatSnowContinuousCB ActionContinuousBaseCB ActionEatSnowContinuous()
ActionStartCarCB ActionContinuousBaseCB ActionStartEngine()
ActionStartEngineBoatCB ActionContinuousBaseCB ActionStartEngineBoat()
ActionUncoverHeadBase ActionContinuousBase ActionUncoverHeadSelf()
ActionWashHandsSnowCB ActionContinuousBaseCB ActionWashHandsSnow()
ActionWashHandsWaterCB ActionContinuousBaseCB ActionWashHandsWater()
void AddAction(typename actionName, out TInputActionMap InputActionMap)