1818 {
1820
1821 typename ai = action.GetInputType();
1822 if (!ai)
1823 {
1825 return;
1826 }
1827
1828 ref array<ActionBase_Basic> action_array = InputActionMap.Get(ai);
1829
1830 if (!action_array)
1831 {
1832 action_array = new array<ActionBase_Basic>;
1833 InputActionMap.Insert(ai, action_array);
1834 }
1835 action_array.Insert(action);
1836 }
ActionManagerBase GetActionManager()