Utility class that converts init.c format type of spawn commands to a json file, fill in the SpawnInit() with your data and call SpawnDataConverter.SpawnObjects() through script editor console, result is a json file. Подробнее...
Закрытые статические члены | |
static void | SpawnObjects () |
static void | SpawnInit () |
static void | AddSpawnData (string objectName, vector position, vector orientation) |
Закрытые статические данные | |
static ref array< ref ITEM_SpawnerObject > | Objects = new array<ref ITEM_SpawnerObject> |
static string | m_Path = "$mission:myspawndata.json" |
Utility class that converts init.c format type of spawn commands to a json file, fill in the SpawnInit() with your data and call SpawnDataConverter.SpawnObjects() through script editor console, result is a json file.
См. определение в файле ObjectSpawner.c строка 112