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class WeaponParticlesBase | OnParticleCreated (ItemBase weapon, string ammoType, ItemBase muzzle_owner, ItemBase suppressor, string config_to_search, Particle p) |
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void | WeaponParticlesBase (ItemBase muzzle_owner, string config_OnFire_entry) |
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void | OnActivate (ItemBase weapon, int muzzle_index, string ammoType, ItemBase muzzle_owner, ItemBase suppressor, string config_to_search) |
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void | OnDeactivate (ItemBase weapon, string ammoType, ItemBase muzzle_owner, ItemBase suppressor, string config_to_search) |
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void | OnUpdate (ItemBase weapon, string ammoType, ItemBase muzzle_owner, ItemBase suppressor, string config_to_search) |
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bool | CheckBoltStateCondition (ItemBase weapon) |
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bool | CheckHealthCondition (int health_label) |
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bool | CheckOverheatingCondition (float overheating_coef) |
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bool | CheckRainCondition (float rain_coef) |
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int | CheckParticleOverride (string ammoType) |
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vector | CheckOrientationOverride (vector local_pos, ItemBase muzzle_owner) |
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