DayZ 1.27
DayZ Explorer by KGB
 
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◆ OnParticleCreated()

void OnParticleCreated ( ItemBase weapon,
string ammoType,
ItemBase muzzle_owner,
ItemBase suppressor,
string config_to_search,
Particle p )

См. определение в файле WeaponParticles.c строка 1

363 {
364 muzzle_owner.RegisterOverheatingParticle(p, m_OnlyWithinOverheatLimitsMin, m_OnlyWithinOverheatLimitsMax, p.GetParticleID(), muzzle_owner, p.m_DefaultPos, p.m_DefaultOri );
365 }
float m_OnlyWithinOverheatLimitsMin
Определения WeaponParticles.c:370
float m_OnlyWithinOverheatLimitsMax
Определения WeaponParticles.c:371
vector m_DefaultPos
Used for Wiggle API, to restore after unparenting.
Определения Particle.c:33
vector m_DefaultOri
Used for Wiggle API, to restore after unparenting.
Определения Particle.c:31
int GetParticleID()
Gets particle id.
Определения Particle.c:297