63 {
64 if (super.SetupAction(player, target, item, action_data, extra_data))
65 {
66 #ifndef SERVER
67 BarbedWireActionData actionDataBW = BarbedWireActionData.Cast(action_data);
69 #endif
70
71 return true;
72 }
73
74 return false;
75 }
string GetZoneSelection(ActionTarget target)