Закрытые члены | |
void | KuruShake (PlayerBase player, float amount) |
void | Update (float delta_time, out float pos_x, out float pos_y) |
Закрытые данные | |
const float | RANDOM_RANGE_POINT = 1 |
const float | RANDOM_RANGE_DEVIATION = 0.50 |
const float | SHAKE_DURATION_PHASE1 = 0.01 |
const float | SHAKE_STRENGTH_MIN = 1 |
const float | SHAKE_STRENGTH_MAX = 5 |
PlayerBase | m_Player |
float | m_Time |
float | m_Time2 |
float | m_RelativeTime |
float | m_RelativeTime2 |
float | m_ShakeStrength |
ref array< vector > | m_Curve = new array<vector> |
См. определение в файле KuruShake.c строка 1