DayZ
1.27
DayZ Explorer by KGB
Загрузка...
Поиск...
Не найдено
DayZPlayerImplementVehicle.c
См. документацию.
1
class
GearChangeActionCallback
:
HumanCommandActionCallback
2
{
3
// Left for backwards compatibility, but never ever store HumanCommandVehicle in a variable used later
4
HumanCommandVehicle
m_hcv
;
5
6
void
SetVehicleCommand
(
HumanCommandVehicle
hcv)
7
{
8
//m_hcv = hcv;
9
hcv.
SetClutchState
(
true
);
10
}
11
12
//Command events
13
override
void
OnFinish
(
bool
pCanceled)
14
{
15
Human owner =
GetHuman
();
16
if
(owner)
17
{
18
HumanCommandVehicle
hcv = owner.GetCommand_Vehicle();
19
if
(hcv)
20
{
21
hcv.
SetClutchState
(
false
);
22
}
23
}
24
}
25
};
26
GearChangeActionCallback::SetVehicleCommand
void SetVehicleCommand(HumanCommandVehicle hcv)
Определения
DayZPlayerImplementVehicle.c:6
GearChangeActionCallback::OnFinish
override void OnFinish(bool pCanceled)
Определения
DayZPlayerImplementVehicle.c:13
GearChangeActionCallback::m_hcv
HumanCommandVehicle m_hcv
Определения
DayZPlayerImplementVehicle.c:4
GearChangeActionCallback
Определения
DayZPlayerImplementVehicle.c:2
HumanCommandActionCallback
Определения
StateCB.c:2
HumanCommandVehicle::SetClutchState
proto native void SetClutchState(bool pState)
HumanCommandVehicle
Определения
human.c:690
GetHuman
proto native Human GetHuman()
get the human this cb belongs to
Ishodniki
scripts
4_World
Entities
DayZPlayerImplementVehicle.c
Создано системой
1.13.2