3466 {
3467 super.OnRPC(sender, rpc_type, ctx);
3468
3470 {
3471 switch (rpc_type)
3472 {
3473
3474 case ERPCs.RPC_BS_SKINNED_STATE:
3475 {
3476 Param1<bool> p_skinned_state= new Param1<bool>(false);
3477 if (ctx.
Read(p_skinned_state))
3478 {
3479 float state = p_skinned_state.param1;
3482 }
3483 break;
3484 }
3485
3486 case ERPCs.RPC_EXPLODE_EVENT:
3487 {
3488 OnExplodeClient();
3489 break;
3490 }
3491 }
3492 }
3493 }
void SetAsSkinnedClient()
ComponentBodyStaging GetCompBS()
Use this to access Body Staging component on dead character. Returns NULL if the given object lacks s...
proto bool Read(void value_in)