2121 {
2122 InventoryLocation il = new InventoryLocation();
2125 }
const int ECE_PLACE_ON_SURFACE
proto native void SetGround(EntityAI e, vector mat[4])
sets current inventory location type to Ground with transformation mat
EntityAI SpawnEntity(string object_name, notnull InventoryLocation inv_loc, int iSetupFlags, int iRotation)