207 IngameHud.Cast(
g_Game.GetMission().GetHud()).InitBadgesAndNotifiers();
208 Man player =
g_Game.GetPlayer();
209 if (player && (player.GetPlayerState() ==
EPlayerStates.ALIVE && !player.IsUnconscious()))
212 #ifdef PLATFORM_CONSOLE
215 InGameMenu menu_ingame = InGameMenu.Cast(
g_Game.GetUIManager().FindMenu(
MENU_INGAME));
221 menu_ingame.MenuRequestRespawn(
this, random);