Закрытые члены | |
void | FirearmActionAttachMagazineQuick () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override ActionData | CreateActionData () |
override void | WriteToContext (ParamsWriteContext ctx, ActionData action_data) |
override bool | ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data) |
override void | HandleReciveData (ActionReciveData action_recive_data, ActionData action_data) |
override bool | Post_SetupAction (ActionData action_data) |
override bool | InventoryReservation (ActionData action_data) |
override void | Start (ActionData action_data) |
override bool | HasTarget () |
override bool | HasProgress () |
override | GetInputType () |
override void | CreateConditionComponents () |
См. определение в файле FirearmActionAttachMagazine.c строка 225