Граф наследования:FirearmActionAttachMagazineQuick:Закрытые члены | |
| void | FirearmActionAttachMagazineQuick () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override ActionData | CreateActionData () |
| override void | WriteToContext (ParamsWriteContext ctx, ActionData action_data) |
| override bool | ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data) |
| override void | HandleReciveData (ActionReciveData action_recive_data, ActionData action_data) |
| override bool | Post_SetupAction (ActionData action_data) |
| override bool | InventoryReservation (ActionData action_data) |
| override void | Start (ActionData action_data) |
| override bool | HasTarget () |
| override bool | HasProgress () |
| override | GetInputType () |
| override void | CreateConditionComponents () |
См. определение в файле FirearmActionAttachMagazine.c строка 225