415 {
416 super.Start( action_data );
417 AttachMagazineActionData action_data_am = AttachMagazineActionData.Cast(action_data);
418 Weapon_Base wpn = Weapon_Base.Cast(action_data.m_MainItem);
419 Magazine mag = Magazine.Cast(action_data.m_Target.GetObject());
421 if ( action_data.m_Player.GetWeaponManager().CanAttachMagazine(wpn,mag,false) )
422 action_data.m_Player.GetWeaponManager().AttachMagazine(mag, this);
423 else
424 action_data.m_Player.GetWeaponManager().SwapMagazineEx(mag, action_data_am.m_ilOldMagazine, this);
426 }
void ClearInventoryReservationEx(ActionData action_data)
override bool InventoryReservation(ActionData action_data)