423 {
424 super.Start( action_data );
425 AttachMagazineActionData action_data_am = AttachMagazineActionData.Cast(action_data);
426 Weapon_Base wpn = Weapon_Base.Cast(action_data.m_MainItem);
427 Magazine mag = Magazine.Cast(action_data.m_Target.GetObject());
429 if ( action_data.m_Player.GetWeaponManager().CanAttachMagazine(wpn,mag,false) )
430 action_data.m_Player.GetWeaponManager().AttachMagazine(mag, this);
431 else
432 action_data.m_Player.GetWeaponManager().SwapMagazineEx(mag, action_data_am.m_ilOldMagazine, this);
434 }
void ClearInventoryReservationEx(ActionData action_data)
override bool InventoryReservation(ActionData action_data)