См. определение в файле CAContinuousCraft.c строка 34
35 {
37 {
39 }
40
42 {
44 }
45 else
46 {
48 {
51 }
53
55
56 WorldCraftActionData action_data_wc = WorldCraftActionData.Cast(action_data);
57 PluginRecipesManager module_recipes_manager;
58 Class.CastTo(module_recipes_manager,
GetPlugin(PluginRecipesManager));
59 if (module_recipes_manager)
60 {
61 if(module_recipes_manager.GetIsRepeatable(action_data_wc.m_RecipeID))
62 {
64 }
65 }
67 }
69 }
PluginBase GetPlugin(typename plugin_type)
void SetACData(Param units)
void OnCompletePogress(ActionData action_data)
ref Param1< float > m_SpentUnits
float m_AdjustedTimeToComplete
Перекрестные ссылки Class::CastTo(), GetPlugin(), CAContinuousTime::m_AdjustedTimeToComplete, ActionData::m_Player, CAContinuousTime::m_SpentUnits, CAContinuousTime::m_TimeElpased, CAContinuousBase::OnCompletePogress(), CABase::SetACData(), UA_ERROR, UA_FINISHED и UA_PROCESSING.