◆ CanPutAsAttachment() [1/2]
14 {
15 if(!
super.CanPutAsAttachment(parent)) {
return false;}
16 if ( parent.FindAttachmentBySlotName(
"suppressorImpro") ==
null && parent.FindAttachmentBySlotName(
"weaponMuzzleAK") ==
null )
17 {
18 return true;
19 }
20 return false;
21 }
◆ CanPutAsAttachment() [2/2]
14 {
15 if(!
super.CanPutAsAttachment(parent)) {
return false;}
16 if ( parent.FindAttachmentBySlotName(
"suppressorImpro") ==
null && parent.FindAttachmentBySlotName(
"weaponMuzzleM4") ==
null )
17 {
18 return true;
19 }
20 return false;
21 }
◆ Cleaver()
◆ CombatKnife()
◆ FirefighterAxe()
◆ GetValidFinishers() [1/16]
9 {
11 }
EMeleeHitType
Definition DayZPlayerImplementMeleeCombat.c:2
◆ GetValidFinishers() [2/16]
◆ GetValidFinishers() [3/16]
◆ GetValidFinishers() [4/16]
◆ GetValidFinishers() [5/16]
◆ GetValidFinishers() [6/16]
◆ GetValidFinishers() [7/16]
◆ GetValidFinishers() [8/16]
◆ GetValidFinishers() [9/16]
◆ GetValidFinishers() [10/16]
◆ GetValidFinishers() [11/16]
◆ GetValidFinishers() [12/16]
◆ GetValidFinishers() [13/16]
◆ GetValidFinishers() [14/16]
◆ GetValidFinishers() [15/16]
◆ GetValidFinishers() [16/16]
◆ IsMeleeFinisher() [1/17]
◆ IsMeleeFinisher() [2/17]
◆ IsMeleeFinisher() [3/17]
◆ IsMeleeFinisher() [4/17]
◆ IsMeleeFinisher() [5/17]
◆ IsMeleeFinisher() [6/17]
◆ IsMeleeFinisher() [7/17]
◆ IsMeleeFinisher() [8/17]
◆ IsMeleeFinisher() [9/17]
◆ IsMeleeFinisher() [10/17]
◆ IsMeleeFinisher() [11/17]
◆ IsMeleeFinisher() [12/17]
◆ IsMeleeFinisher() [13/17]
◆ IsMeleeFinisher() [14/17]
◆ IsMeleeFinisher() [15/17]
◆ IsMeleeFinisher() [16/17]
◆ IsMeleeFinisher() [17/17]
◆ Machete() [1/3]
◆ Machete() [2/3]
◆ Machete() [3/3]
◆ OnWasAttached() [1/2]
24 {
26
27 if( parent.IsWeapon() )
28 {
29 parent.SetBayonetAttached(
true,
slot_id);
30 }
31 }
◆ OnWasAttached() [2/2]
24 {
26
27 if( parent.IsWeapon() )
28 {
29 parent.SetBayonetAttached(
true,
slot_id);
30 }
31 }
◆ OnWasDetached() [1/2]
34 {
36
37 if( parent.IsWeapon() )
38 {
39 parent.SetBayonetAttached(false);
40 }
41 }
◆ OnWasDetached() [2/2]
34 {
36
37 if( parent.IsWeapon() )
38 {
39 parent.SetBayonetAttached(false);
40 }
41 }
◆ Pliers()
4 {
5 m_MineDisarmRate = 100;
6 }
◆ Screwdriver()
4 {
5 m_MineDisarmRate = 80;
6 }
◆ SetActions() [1/22]
14 {
16
23 }
ActionSkinningCB ActionContinuousBaseCB ActionSkinning()
Definition ActionSkinning.c:31
void AddAction(typename actionName)
Definition AdvancedCommunication.c:220
Definition ActionCraftBolts.c:12
Definition ActionDigWorms.c:18
Definition ActionMineBush.c:12
Definition ActionMineTreeBark.c:2
Definition ActionUnrestrainTarget.c:56
Перекрестные ссылки ActionSkinning() и AddAction().
◆ SetActions() [2/22]
◆ SetActions() [3/22]
◆ SetActions() [4/22]
◆ SetActions() [5/22]
◆ SetActions() [6/22]
◆ SetActions() [7/22]
◆ SetActions() [8/22]
◆ SetActions() [9/22]
◆ SetActions() [10/22]
◆ SetActions() [11/22]
◆ SetActions() [12/22]
◆ SetActions() [13/22]
◆ SetActions() [14/22]
◆ SetActions() [15/22]
◆ SetActions() [16/22]
9 {
11
19 }
Definition ActionLockAttachment.c:21
Definition ActionMountBarbedWire.c:20
Definition ActionUnMountBarbedWire.c:10
Перекрестные ссылки ActionDisarmExplosive() и AddAction().
◆ SetActions() [17/22]
◆ SetActions() [18/22]
◆ SetActions() [19/22]
◆ SetActions() [20/22]
◆ SetActions() [21/22]
◆ SetActions() [22/22]
◆ Sickle()
◆ Sword()
Объявления и описания членов классов находятся в файлах:
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/BoneKnife.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/Cleaver.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/CombatKnife.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/CrudeMachete.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/FangeKnife.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/FirefighterAxe.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/Hacksaw.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/Hatchet.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/HuntingKnife.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/Inventory_Base/AK_Bayonet.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/Inventory_Base/M9A1_Bayonet.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/KitchenKnife.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/KukriKnife.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/Machete.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/OrientalMachete.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/Pliers.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/Screwdriver.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/Sickle.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/SteakKnife.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/StoneKnife.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/Sword.c
- D:/Ishodniki/scripts/4_World/Entities/ItemBase/WoodAxe.c