263 {
264 if (relativePath)
265 {
266 relativePath = " " + relativePath;
267 }
269 {
271
273
274 for ( int j = 0; j < objects_count; j++ )
275 {
276 string child_name;
278
279
280
281
282 string value;
283 string path = config_path +
" " + child_name + relativePath +
" " + param;
285 {
287 if (value)
288 Print(child_name +
"," + param +
"," + value);
289 }
290
291
292
293
294
295
296
297
298
299
300 }
301 }
302 }
proto bool ConfigGetChildName(string path, int index, out string name)
Get name of subclass in config class on path.
proto bool ConfigGetText(string path, out string value)
Get string value from config on path.
proto native int ConfigGetChildrenCount(string path)
Get count of subclasses in config class on path.
ref TStringArray m_BaseConfigClassesToggled
proto native CGame GetGame()
proto void Print(void var)
Prints content of variable to console/log.