Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
pre-init arrays
928 {
930
931
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static float m_BurnTimePerFullLard
Definition Torch.c:919
static float m_MaxConsumableFuelQuantity
Definition Torch.c:922
static float m_BurnTimePerFullFuelDose
Definition Torch.c:920
FlammableBase m_BurnTimePerRag
static float m_MaxConsumableLardQuantity
Definition Torch.c:921
Перекрестные ссылки m_BurnTimePerFullFuelDose, m_BurnTimePerFullLard, m_BurnTimePerRag, m_MaxConsumableFuelQuantity и m_MaxConsumableLardQuantity.