Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
pre-init arrays
925 {
927
928
934 }
static float m_BurnTimePerFullLard
Definition Torch.c:916
static float m_MaxConsumableFuelQuantity
Definition Torch.c:919
static float m_BurnTimePerFullFuelDose
Definition Torch.c:917
FlammableBase m_BurnTimePerRag
static float m_MaxConsumableLardQuantity
Definition Torch.c:918
Перекрестные ссылки m_BurnTimePerFullFuelDose, m_BurnTimePerFullLard, m_BurnTimePerRag, m_MaxConsumableFuelQuantity и m_MaxConsumableLardQuantity.