DayZ 1.27
DayZ Explorer by KGB
 
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◆ Init()

override void Init ( )

Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)

pre-init arrays

См. определение в файле Torch.c строка 925

926 {
927 super.Init();
928
929 //for legacy reasons
930 m_BurnTimePerRag = m_BurnTimePerRagEx;
931 m_BurnTimePerFullLard = m_BurnTimePerFullLardEx;
932 m_BurnTimePerFullFuelDose = m_BurnTimePerFullFuelDoseEx;
933 m_MaxConsumableLardQuantity = m_MaxConsumableLardQuantityEx;
934 m_MaxConsumableFuelQuantity = m_MaxConsumableFuelQuantityEx;
935 }
static float m_BurnTimePerFullLard
Определения Torch.c:917
static float m_MaxConsumableFuelQuantity
Определения Torch.c:920
static float m_BurnTimePerFullFuelDose
Определения Torch.c:918
FlammableBase m_BurnTimePerRag
static float m_MaxConsumableLardQuantity
Определения Torch.c:919

Перекрестные ссылки m_BurnTimePerFullFuelDose, m_BurnTimePerFullLard, m_BurnTimePerRag, m_MaxConsumableFuelQuantity и m_MaxConsumableLardQuantity.