117 {
118 Object targetObject = action_data.m_Target.GetObject();
119 if (targetObject != null)
120 {
121 vector orientation = action_data.m_Player.GetOrientation();
122 vector position = targetObject.GetPosition();
123
124 if (targetObject.IsInherited(
TrapBase))
125 {
128 trap.StartActivate(action_data.m_Player);
129 }
131 {
134 }
135 }
136 }
override void OnPlacementComplete(Man player, vector position="0 0 0", vector orientation="0 0 0")
override void OnPlacementComplete(Man player, vector position="0 0 0", vector orientation="0 0 0")