Input value validated version of SetCollisionCylinderTwoWay.
- Аргументы
-
| radius | float Radius of cylinder |
| negativeHeigh | float Negative height of cylinder |
| positiveHeight | float Positive height of cylinder |
- Заметки
- Automatically sets TriggerShape.CYLINDER
usage : SetCollisionCylinderTwoWayValidated(3, -3, 3);
См. определение в файле ScriptedEntity.c строка 84
85 {
86 if (radius <=0)
87 {
88 ErrorEx(
"Radius has to be > 0");
89 return;
90 }
91
92 if (negativeHeight > positiveHeight)
93 {
94 ErrorEx(
"Negative height cannot be higher than positive height");
95 return;
96 }
97
99 }
proto native void SetCollisionCylinderTwoWayNative(float radius, float negativeHeight, float positiveHeight)
Sets collision cylinder for object, representing cylinder from origin(center), height can be defined ...
Перекрестные ссылки ErrorEx и SetCollisionCylinderTwoWayNative().
Используется в CylinderTrigger::EOnInit().