 Граф наследования:FirearmActionLoadMultiBullet:
 Граф наследования:FirearmActionLoadMultiBullet:| Закрытые члены | |
| void | FirearmActionLoadMultiBullet () | 
| override int | GetActionCategory () | 
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) | 
| override void | Start (ActionData action_data) | 
| override bool | CanBePerformedFromInventory () | 
| override bool | CanBeSetFromInventory () | 
| override void | OnEndInput (ActionData action_data) | 
| override bool | CanBePerformedFromQuickbar () | 
| override bool | HasProgress () | 
| override | GetInputType () | 
См. определение в файле FirearmActionLoadMultiBullet.c строка 1