Закрытые члены | |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
bool | CanDefibrillate (Defibrillator defib) |
void | DefibrillateClient (PlayerBase player, Defibrillator defib) |
void | DefibrillateServer (PlayerBase player, Defibrillator defib) |
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void | OnStartAnimationLoopServer (ActionData action_data) |
void | OnStartAnimationLoopClient (ActionData action_data) |
void | OnEndAnimationLoopServer (ActionData action_data) |
void | OnEndAnimationLoopClient (ActionData action_data) |
void | OnFinishProgressServer (ActionData action_data) |
void | OnFinishProgressClient (ActionData action_data) |
См. определение в файле ActionDefibrilateBase.c строка 1