DayZ 1.27
DayZ Explorer by KGB
 
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Файл tools.c

См. исходные тексты.

Структуры данных

class  ScriptCallQueue
 ScriptCallQueue Class provide "lazy" calls - when we don't want to execute function immediately but later during frame update (used mainly in UI)
usage: Подробнее...
 
class  ScriptInvoker
 ScriptInvoker Class provide list of callbacks
usage: Подробнее...
 

Перечисления

enum  EScriptInvokerInsertFlags
 

Функции

enum EScriptInvokerInsertFlags ScriptCaller ()
 Designed to hold 1 valid call.
 
static proto ScriptCaller Create (func fn)
 Creates a ScriptCaller.
 
proto void Init (func fn)
 Replaces the current registered func with the new one, throws errors if unsuccessful.
 
proto void Invoke (void param1=null, void param2=null, void param3=null, void param4=null, void param5=null, void param6=null, void param7=null, void param8=null, void param9=null)
 Invoke call on the registered func, throws errors if unsuccessful.
 
proto bool IsValid ()
 Checks if the ScriptCaller is valid.
 
proto bool Equals (notnull ScriptCaller other)
 Compares this script caller against another script caller.
 

Переменные

enum EScriptInvokerInsertFlags NONE = 0
 
enum EScriptInvokerInsertFlags ALL
 Default flag.
 
 IMMEDIATE
 It gets added in immediately, which means that when called while an invoker is running, it will call this newly added call in the same run.
 
 UNIQUE
 Only one call to this instance+method is ever expected.